Michele Tepper
Interaction Across Disciplines
A strong interaction design for a device with a UI and physical controls is one that's integrated across the industrial and digital design from the beginning. But the two disciplines start from such different points: industrial design, from space and physical form, and digital design, from processes that occur over time.
I'll show how designers can rethink the tools of their trade - sketching, wireframing, prototyping - to start moving towards an integrated practice. Implicit in these examples (and time permitting somewhat more explicit in my talk) will be a different way of thinking about convergent digital/physical design, one that begins from neither space nor time, but somewhere that can encompass both: the moment of interaction.
Bio
Michele Tepper is a Principal Designer at frog design New York. During her four years at frog, she has worked on a range of web, desktop, and smart device interaction systems, and led global design research for industrial and digital design projects. She holds a Ph.D. in English from the University of Michigan.
Video
Download this talk: [MP3] [iPod Video]
Like what you see here? Get involved with IxDA!
- Meet locally with other IxDA members
- Volunteer to help next year at Interaction 09 (volunteer@ixda.org)
- Share your thoughts about this video
© 2007 Interaction Design Association